
An operator's brief on AvatarUX — how it integrates through IOP Global, its PopWins slots portfolio, the markets it's certified for, and which packages include it.
This is an operator's brief on offering AvatarUX through IOP Global — not a player guide. It covers how the studio's catalogue reaches your lobby on a single API, the content it brings, the markets it is certified for, and how it is billed. Founded in 2018 in Birkirkara, Malta, AvatarUX is the studio behind the PopWins mechanic and the viral “Pop” slots — a focused, high-volatility library aimed squarely at crypto, social and streamer-driven audiences.
AvatarUX is a slot studio founded in 2018 and headquartered in Birkirkara, Malta, with a development team in Hong Kong. It was built around a single ownable idea: PopWins, a mechanic in which winning symbols “pop” and split to unlock additional reel positions, pushing the number of ways to win up to 59,049 within a single spin. That mechanic became the studio's identity, and it has since been iterated into variants such as MultiPop, StickyPop and ZapReel that keep the core feel familiar while giving each release its own take on volatility and pace.
The catalogue runs to more than 30 video slots, almost all built on PopWins and pitched at the higher end of the volatility scale, with bold, cartoon-forward art aimed at social and streaming audiences. Flagship titles — CherryPop, TikiPop, HippoPop, BountyPop, PopRocks and WildPops — have become shorthand for the studio's high-risk, high-reward, meme-ready style. The studio has also distributed through Yggdrasil's YG Masters programme, which helped its games reach audiences well beyond a house of its size.
Every title is built in HTML5 for cross-device play on desktop and mobile, and is certified under AvatarUX's Malta Gaming Authority licence and Swedish B2B licence with Spelinspektionen. RTPs and game maths are set and certified by AvatarUX and its independent test houses; through IOP Global you offer the games exactly as certified, with no change to outcomes or return.
AvatarUX earns lobby space on a single, recognisable hook — PopWins — and the viral pull of its “Pop” brand.
CherryPop, TikiPop, HippoPop, BountyPop, WildPops
AvatarUX is delivered through a single IOP Global integration — one API connection puts the studio's full catalogue in your lobby alongside 150+ other providers, through a unified wallet and one reporting feed. You do not sign or build separately with AvatarUX: there is no direct contract, no parallel certification and no bespoke reconciliation to run. The games sit in the same back office as the rest of your IOP content.
Because the wallet contract and game-launch call are identical to every other provider on IOP Global, adding AvatarUX is configuration rather than a new engineering project. If you are already live on IOP, the studio can be enabled on your existing integration; if you are evaluating, we can open a sandbox so you can test launch, bet and settlement flows before switching it on in production.
On a share of gross gaming revenue, consolidated into your single IOP Global statement. There is no per-title licence fee and no separate studio invoice — you pay on what the games actually earn, alongside every other provider on the platform.
The full AvatarUX slot catalogue — 30-plus high-volatility PopWins titles including CherryPop, TikiPop, HippoPop, BountyPop, PopRocks and WildPops — with new “Pop” releases added to the feed as the studio ships them.
AvatarUX holds a Malta Gaming Authority licence and a Swedish B2B licence with Spelinspektionen, and its content is certified for regulated and crypto-facing markets globally, subject to local licensing. Which markets you can offer depends on your own licences; we can confirm coverage for your jurisdictions.
No. RTP and game maths, including how PopWins expands the reels, are set and certified by AvatarUX and its independent test houses. IOP Global serves each title exactly as certified and cannot alter outcomes or return.
If you are already integrated with IOP Global, it can be switched on within your existing connection with no new build. If you are not yet live, talk to us and we will set up a sandbox so you can trial the studio before going to production.
Disclaimer: The information on this page — including commercial rates, integration timelines, game counts, market coverage and technical details — is indicative, provided for general guidance only, not binding, and subject to change without notice. Nothing here constitutes an offer, warranty or guarantee of performance, availability or earnings. Game and studio names, logos and trademarks are the property of their respective owners and are used for identification only; IOP Global is an independent aggregation partner and is not affiliated with or endorsed by the studios named unless stated. Final commercial and technical terms are confirmed in a written agreement.
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